No email, no password, no social login. Synap signs you in anonymously with a random ID so rankings and teams work. We never ask for your real name, email address, phone number, contacts, photos or location.
Your player name is made up for you from fixed word lists (like “Quiet Fox 12”). There is no chat and no free text.
Rankings and teams live on our servers. Your player name, avatar, level, scores, puzzle times and team are stored there and shown to other players.
Ads keep Synap free. You choose on first launch whether ads may be personalised, and can change it any time in Settings.
Delete your account any time in Settings › Delete account. It removes everything our servers hold about you.
Purchases and subscriptions go through Apple or Google. We never see your payment details.
Synap (the “game”) is a daily logic-puzzle game published by Narcade Teknoloji AŞ (“Narcade”, “we”, “us”), the developer named on the game’s App Store and Google Play pages. Narcade decides how the information described here is used and is its data controller (veri sorumlusu under Turkey’s Personal Data Protection Law, KVKK).
This policy covers the Synap app for iPhone, iPad and Android, and this page. Contact: support@narcade.com.
Synap is a puzzle game, not a medical product. The skills and scores it shows are a way to follow your own play, not a health or ability assessment.
2What stays on your device
Most of the game is saved only in the game’s own storage on your phone or tablet:
the puzzles you picked, your progress and levels in every puzzle, times, medals, streak and achievements;
your lives, clocks, dice and tickets, the Hidden City, weekly goals and your journey;
settings (theme, text size, sound, vibration, daily reminder), your ad choice, and whether you own Remove Ads or VIP;
the friend codes you added.
It is deleted when you uninstall the game, clear its data or use Settings › Erase all progress. If you use iCloud or Google backups, your device may include the game’s data in that backup, under your own account.
Permissions
Notifications, only if you turn on Settings › Daily reminder. Reminders are scheduled on your device; we do not send push notifications from a server.
Tracking on iPhone and iPad, asked only if you accept personalised ads (see section 5). On Android the game uses the advertising ID permission, which you control in your device settings.
Synap does not ask for your location, camera, microphone, contacts, photos or files. When you share a result, your device’s own share sheet opens with text you can see before sending.
3What our servers keep
Rankings, leagues, duels, tournaments and teams need a shared server. For these, Synap signs you in with Firebase Authentication as an anonymous user: a random ID, with no email, password or phone number. The data below is stored in our Google Cloud Firestore database (in the EU) and processed by our server functions (in the EU and the US).
What
Why, and who sees it
Random player ID and friend code
To keep your rankings and teams yours and let friends add you. Others see only the 6-character code you share.
Player name, avatar and frame
Built from fixed word lists and pictures in the game. Shown to other players on rankings and in teams.
Level, VIP badge, all-time score and score per skill area
The all-time Score board. Shown to other players.
Weekly medals and score, your league and its result
Weekly rankings and leagues. Shown to the players in your league.
Your best weekly time per puzzle (time, level)
Puzzle boards. Shown to other players.
Duel and tournament times
Another player may race your three times in a Brain Duel; tournament totals are ranked.
Team membership, weekly team points, posts and reactions
Team pages. Posts are written by the game (for example “won gold in Sudoku”), never typed by players. Shown to your team.
Journey summary (stage, pace, difficulty band)
To place you in a fitting league and keep puzzles at your level. Not shown to other players.
Fair-play flags and time of last update
Set by our server when a score rises faster than play allows, so it is kept off the public boards.
Your solve times are also added, without your ID, to shared counts per puzzle and day. These let the game compare your time with everyone else’s and cannot be linked back to you.
You can remove all of the above at any time with Settings › Delete account (section 13).
4What the services we use collect
While you play, the game also uses the services below. They receive information from your device automatically. None of them receives your email address or real name, because we do not have them.
“Device information” means things like device model, operating system and version, language, time zone, screen size, network type, app version and the IP address your device connects from, which can reveal an approximate location such as your country or city.
AppLovin MAX
AppLovin Corp.
Used for
Showing ads: choosing which ad network fills each ad, frequency capping, ad quality checks, fraud prevention, and counting impressions and ad revenue.
Information
Device information; the advertising identifier (IDFA on iOS only if you allow tracking; the Android advertising ID unless you deleted it); app-specific IDs such as Apple’s identifier for vendor; the ads you see and tap; your ad choice; and simple game events (app opened, ad shown).
Install attribution: learning which of our own ad campaigns bring players and whether they pay off, and detecting install fraud. If you choose “Only non-personalised ads”, AppsFlyer runs in anonymous mode for your device. If you don’t allow tracking on iOS, it relies on Apple’s privacy-preserving SKAdNetwork reports.
Information
Device information; identifiers set by AppsFlyer and the operating system; the advertising identifier (on iOS only if you allow tracking); how the game was installed (store referrer, campaign); and game events such as puzzles solved, ad revenue and purchases (product, price, currency).
Understanding how the game is played: which puzzles people enjoy, where they get stuck, balancing difficulty and rewards, testing improvements (A/B tests) and measuring revenue.
Information
A random app-instance ID; device information; country or region derived from the IP address; session times; and game events such as puzzle, level and result, time taken, hints used, ads shown, purchases (product, price, currency) and test group. Ad-related signals follow your ad choice.
Crash and error details (stack trace), device model, operating system and app version, free memory and storage, a Crashlytics installation ID and the screen in use at the time.
Not used for tracking
Firebase Remote Config
Google
Used for
Delivering game settings (for example rewards or how often ads appear) without an app update, and assigning test groups.
Information
A Firebase installation ID, app version, platform, language and country.
Not used for tracking
Firebase Authentication, Firestore and Cloud Functions
Google
Used for
The anonymous sign-in and the rankings, leagues and teams described in section 3.
Information
The random player ID, the data in section 3, and the IP address and device information of each request.
Not used for tracking
App Store and Google Play
Apple, Google
Used for
Processing purchases and VIP subscriptions, restoring them, and the store’s own rating prompt.
Information
The store handles the payment. The game receives only a confirmation: product, transaction or order ID, price, currency and, for VIP, whether the subscription is active.
Not used for tracking
This list is complete for the current version of the game. Synap does not use social logins, contact lists, server push notifications, or any other analytics or attribution service. If we add a service, we will update this policy first.
5Advertising and your ad choice
Synap is free and paid for by ads: a full-screen ad between some puzzles, optional reward videos you can choose to watch for a hint or a bonus, and in some versions a small banner. Remove Ads (a one-time purchase) and VIP remove the full-screen and banner ads.
The first time you open the game, before any ad is loaded, every player sees “Ads keep Synap free” with two choices:
Accept: AppLovin and the networks it works with may use data from your device, such as its advertising ID, to show ads that suit you and to measure them. On iPhone and iPad, iOS then asks whether Synap may track you; ads are personalised only if you also allow that.
Only non-personalised ads: you still see ads, chosen using information such as the app you are in and your approximate location. We tell AppLovin and Firebase that you did not consent to ad personalisation, AppsFlyer runs in anonymous mode, and iOS never asks to track you.
Change your choice any time with Settings › Personalised ads in the game. Withdrawing consent does not affect processing that happened before.
6Tracking settings on your device
iPhone and iPad
If you chose “Ask App Not to Track”, neither the game nor its partners can access your device’s advertising identifier (IDFA). Change your answer at any time in Settings › Privacy & Security › Tracking or Settings › Synap.
Android
You can delete or reset your advertising ID in Settings › Privacy › Ads (on some devices Settings › Google › Ads). Once deleted, the game and its partners can no longer read it.
Turning off tracking or personalised ads does not remove ads. It only changes how they are chosen.
7Purchases and VIP
Remove Ads, packs of lives, clocks, dice and tickets, and the Synap VIP subscription (weekly or yearly, with a free trial for new subscribers) are sold through the Apple App Store or Google Play, under their terms and privacy policies. We never see your card or billing details and cannot see your Apple ID or Google account. The game receives a confirmation so it can deliver what you bought; the product and amount are also recorded in Firebase Analytics and AppsFlyer to measure revenue.
Manage or cancel VIP in your App Store or Google Play account settings. Restore purchases with Settings › Restore purchase. Deleting your Synap account does not cancel a subscription.
8Why we use information (legal bases)
Consent: personalised ads and tracking across other companies’ apps (GDPR Art. 6(1)(a); KVKK Art. 5(1), explicit consent).
Contract: providing the game, its rankings, leagues and teams, and the items and subscriptions you buy (GDPR Art. 6(1)(b); KVKK Art. 5(2)(c)).
Legitimate interests in running a free, ad-funded game: non-personalised ads, analytics, crash reports, fair play on the boards, fraud prevention and measuring our own campaigns (GDPR Art. 6(1)(f); KVKK Art. 5(2)(f)).
Legal obligations, such as keeping purchase records for tax purposes (GDPR Art. 6(1)(c); KVKK Art. 5(2)(ç)).
Placing you in a league and flagging scores that rise impossibly fast are automated, but they only decide which ranking table you appear on. We make no decisions about you that have legal or similarly significant effects based solely on automated processing.
9How long we keep information
On your device: until you uninstall the game, clear its data or erase your progress.
Our servers (section 3): while your account exists. Delete it any time in the game; we remove the rows within minutes. Anonymous solve-time counts contain no ID and are kept.
Analytics (Firebase): event-level data, including copies in our own Google Cloud project used for game-balancing reports, is kept for up to 26 months and then deleted. Aggregated statistics that cannot identify a device may be kept longer.
Crash reports (Crashlytics): 90 days.
AppLovin, the ad networks and AppsFlyer: according to their own policies, linked in section 4.
Emails to us: as long as needed to help you and to keep a record of your request, and no longer than 2 years after our last message.
10Sharing and international transfers
Other players see what section 3 says they see. Beyond that, we share information only with the services listed in section 4, with Apple and Google as app stores, where the law requires it (for example a valid request from a public authority), or with a company that takes over the game, in which case this policy continues to apply until you are told otherwise. AppLovin, the ad networks and AppsFlyer also use the information they collect for their own purposes as independent controllers, under their own policies. We do not sell personal information for money.
These providers process data in Turkey, the European Union, the United States and other countries (for example Israel, Singapore and China). Where data from the EEA, the UK or Turkey goes to a country without an adequacy decision, the transfer relies on safeguards such as the European Commission’s Standard Contractual Clauses, the UK transfer addendum and, for Turkey, the standard contracts or explicit consent provided for in KVKK Article 9.
11Children
Synap is a general-audience game. It is not directed to children under 13 (or under the minimum age of digital consent in your country, which is 16 in some EU countries), and we do not knowingly collect personal information from them. If you believe a child has played the game, use Settings › Delete account on their device or email us and we will delete what we can link to it.
12Your rights
EEA, UK and Switzerland (GDPR, UK GDPR)
You can ask to access, correct, delete, restrict or port your data, object to processing (including to personalised advertising, at any time) and withdraw consent. You can also complain to your local data protection authority.
Turkey (KVKK, Article 11)
You can learn whether your personal data is processed and request information about it; learn the purpose and whether it is used for that purpose; know the third parties in Turkey or abroad it is transferred to; ask for correction, deletion or destruction and for those to be notified to the third parties; object to a result against you that arises solely from automated analysis; and claim compensation for damage caused by unlawful processing. After applying to us, you can complain to the Personal Data Protection Authority (KVKK).
California and other US states
You can ask to know, access, correct and delete your personal information, and to opt out of its “sale” or “sharing” for targeted advertising. Giving advertising identifiers to ad partners can count as “selling” or “sharing” under these laws. To opt out, choose “Only non-personalised ads” in Settings › Personalised ads, use the device settings in section 6, or email us. We will not treat you differently for using these rights, and we do not knowingly sell or share information of consumers under 16.
How to make a request
Email support@narcade.com with the subject “Privacy request”. Include your friend code from Ranking › Friends if you want us to find your server data, and your device type. Requests are free. We answer within 30 days and may ask for details to confirm the request relates to your device.
13Deleting your account and data
In the game, Settings › Delete account deletes your anonymous sign-in and everything our servers hold about you: your player row, weekly rankings and puzzle times, leagues, duel and tournament entries, your team seat and the team posts about you. It also erases your progress on the device. This cannot be undone.
Settings › Erase all progress clears the game on your device only, without touching our servers.
Delete the game (or clear its storage) to remove everything saved on your device. Your server data stays until you delete the account or email us, because without your device we cannot tell which anonymous account was yours, unless you send your friend code.
Reset or delete your advertising ID (section 6) so new data cannot be linked to old data.
Email us at support@narcade.com with “Delete my data”. We will delete the server, analytics and crash data we can link to you and ask AppsFlyer to delete its records for your device’s identifiers. Ad networks also offer their own deletion and opt-out tools, linked in section 4.
14Security
Information the game sends is encrypted in transit (HTTPS). Our database rules let each player write only their own rows, and only our server can set league results and fair-play flags. Access to our analytics, crash-report and attribution dashboards is limited to the people at Narcade who need it to run the game. No method of storage or transmission is completely secure, but we work to protect the information we handle.
15Changes to this policy
We will update this page whenever the game’s data practices change, for example when we add a new partner. The effective date at the top shows the current version. For significant changes we will also let you know in the game where we reasonably can.
Veri sorumlusu: Narcade Teknoloji AŞ (support@narcade.com). Synap e-posta, şifre veya sosyal giriş istemez; sıralamalar ve takımlar için rastgele bir kimlikle anonim giriş yapar. Oyuncu adı oyunun hazır kelime listelerinden oluşturulur.
Oyun ilerlemeniz cihazınızda saklanır. Oyuncu adınız, avatarınız, seviyeniz, puanlarınız, bulmaca süreleriniz, lig ve takım bilgileriniz sıralamalar için sunucularımızda (Google Firebase, AB ve ABD) tutulur ve diğer oyunculara gösterilir. Ayrıca cihaz bilgileri, IP adresi, uygulama kimlikleri, reklam kimliği (yalnızca izin verirseniz) ve oyun içi olaylar; reklam gösterimi (AppLovin MAX ve aracılık ettiği reklam ağları), kurulum ölçümü (AppsFlyer), oyun analitiği ve hata raporları (Google Firebase) amaçlarıyla otomatik yollarla işlenir. Hukuki sebepler: kişiselleştirilmiş reklam için açık rıza (KVKK m. 5/1), sözleşmenin ifası (m. 5/2-c), hukuki yükümlülük (m. 5/2-ç) ve meşru menfaat (m. 5/2-f). Veriler bu hizmet sağlayıcılarına ve yurt dışındaki sunucularına KVKK m. 9’a uygun olarak aktarılabilir.
Hesabınızı ve sunucudaki tüm verilerinizi oyunda Settings › Delete account ile istediğiniz an silebilirsiniz. KVKK m. 11 kapsamındaki haklarınızı (verilerinizin işlenip işlenmediğini öğrenme, bilgi talep etme, düzeltme, silme, itiraz ve zararın giderilmesini isteme) kullanmak için support@narcade.com adresine yazabilirsiniz. Başvurunuz ücretsizdir ve en geç 30 gün içinde yanıtlanır.